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How to cut ridiculous advantages (with LOST as an example)

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The same can be done with impact turns, specifically ocean acidification good.


 


Awful internal links? Check.


Nonsensical impact turn? Check.


Amazing impact cards to make it seem legit? Not really.


 


I am sad to say that 3 out of the 4 cards in the attached document came from camp files put out this summer.


 


Ocean Acidification - Nonsense Impact Turn.docx


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