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How to cut ridiculous advantages (with LOST as an example)

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The same can be done with impact turns, specifically ocean acidification good.


Awful internal links? Check.

Nonsensical impact turn? Check.

Amazing impact cards to make it seem legit? Not really.


I am sad to say that 3 out of the 4 cards in the attached document came from camp files put out this summer.


Ocean Acidification - Nonsense Impact Turn.docx

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